Sunday, August 2, 2009

AAAAAAAAH! WE'RE BACK IN ACTION!!!

Sorry! Sorry! Sorry! To all who were eagerly awaiting the Kroot codex, I am sorry I have not had time or patience to work on it! But I do have a treat for you!

Codex: Catachans!

It is partially done, so, I would like for you subscribers to play test it along with me, wherever you happen to live, and give me feedback!

Here it is in word format. We'll give you a PDF of the finished version later:

Codex: Catachans

H.Q:
Captain
-All information about the Captain can be found in the Company Command Squad section of the Imperial Guard codex-

H.Q:
Colonel ‘Iron Hand’ Straken
-All information about Colonel ‘Iron Hand’ Straken may be found in his stat line in the Imperial Guard codex, HOWEVER, Straken also has Scout, Stealth, and Move through cover, but he costs 15 extra points-

Elites:
Catachan Devils (1 Sergeant and 5 Devils) – 45 points
WS BS S T W I A Ld Sv
4 4 3 3 1 3 2 9 6+
Additional Devils: You may add up to 5 more Catachan Devils for +9 points each

Wargear: Las carbine or Shotgun, Laspistol, Close combat weapon, Frag & krak grenades, Flak armour

Special Rules: Scouts, Stealth, Move through cover, Stubborn

Options:
Special weapons: Up to 2 Devils may take a special weapon from the list and point values listed in the Imperial Guard codex for infantry squads, however, the sniper rifle is not an option for Catachan devils. Also, a single demo charge may be taken for +20 points.

Sergeant: the sergeant may take a bolt pistol for +2 points, or a plasma pistol for +10 points. He may also take a power fist for +15 points, or a power weapon for +10 points.

Melta bombs: the entire squad may take melta bombs for +2 points per Devil

Elites:
Sly Marbo
-All the information for Sly Marbo may be found in the Guardsman Marbo stat line in the Imperial Guard codex-

Troops:
Catachan Infantry Platoon

Platoon Command Squad
Lieutenant – 50 points (Includes 4 Jungle Fighters)
WS BS S T W I A Ld Sv
4 4 3 3 1 3 2 9 6+
Jungle Fighter – 7 points
WS BS S T W I A Ld Sv
4 3 3 3 1 3 1 8 6+
Jungle Fighter Sergeant – 7 points
WS BS S T W I A Ld Sv
4 3 3 3 1 3 2 9 6+
Special Rules: (the following apply to every model in the Platoon): Infiltrate, Stealth, Move through Cover

Officer Wargear: Laspistol and Close combat weapon, or Shotgun, Flak vest, Frag & Krak grenades
Jungle Fighter & Sergeant Wargear: Las carbine (or Laspistol & CCW for sarge), Frag grenades

Officer Options for Wargear: -same as Imperial Guard codex-
Squad Options for Wargear: - same as Imperial Guard codex, but without Sniper rifle-

Troops:
0-2 Ogryn Squad
-All information about an Ogryn squad can be found in the Imperial Guard codex-

Fast Attack:
Sentinel Squadrons:
-All the information for Sentinel Squadrons can be found in their section of the Imperial Guard codex-

Heavy Support:
Leman Russ Squadron
-You may select any of the Leman Russ variants from the Imperial Guard codex, but the cap on Squadrons is two tanks, not three-

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